Nephilim FATE Magic – Lower Sorcery Spell Table
Note: I am slowly converting Nephilim, an old Chaosium game, over to Dresden Files FATE. I am just flopping all the posts on my blog because I can tag and collect them all later. This stuff is in no particular order. You can buy Nephilim in PDF from DriveThruRPG for ~$17. You should also buy Dresden Files RPG.
Presented for reference: big table of Lower Sorcery spells from the original Nephilim source book that continue to work with Nephilim FATE. For full description of the following spells, please acquire the Nephilim sourcebook.*
Nephilim FATE no longer requires thresholds rolls. The duration is a scene for all spells. No Lower Sorcery spells cause permanent change to targets or the environment.
Complexity for these spells is low — an environment target number (PvE) or the target’s Conviction, save Pyretic Limb, which can be considered a weapon-based spell. Spells are available to all Nephilim provided they have access to the spell’s Focus: a book, parchment, a scroll, a fortune cookie, or some other physical artifacts. Spells that match the Nephilim’s dominant Ka receive a +1 bonus to Lore when working out complexity to cast, as the Nephilim finds a spell of matching “color” easier to understand than one of a different color.
| Spell Name | Element | Summary |
|---|---|---|
| Pyretic Palm | Fire | Create a small flame. |
| Pyromantic Temper | Fire | Heats a solid about size of a cup of water. |
| Choking Vapor | Fire | Create dense smoke 10m radius. |
| Pyretic Limb | Fire | Transform a limb into a torch. Can be a weapon. |
| Dowse Fire Plexus | Fire | Helps locate nearest Fire Plexus. |
| Aerial Whispers | Air | Makes whispered speech audible. |
| Translucent Veil | Air | Makes transparent 1000 cm3 of an object. |
| Purify Air | Air | Makes air pure and breathable. |
| Dowse Air Plexus | Air | Helps locate nearest Air Plexus. |
| Babel Unbound | Air | Allows target to understand spoken languages |
| Terra Mobile | Earth | Makes solid 1000 cm3 of any gas, fluid or plasma. |
| Caduceus Press | Earth | Heals 1 box of physical stress. |
| Purify Matter | Earth | Purifies solids of bacteria and rot. |
| Dowse Earth Plexus | Earth | Helps locate nearest Earth Plexus. |
| Balance the Humors | Earth | Cures 1 illness in a human target. |
| Seething Aqua | Water | Boils and purifies a cup of liquid. |
| Liquifaction | Water | Makes liquid any solid size of a cup. |
| Mobile Aqua | Water | Flows 1000cm3 liquid uphill. |
| Pelagic Survival | Water | Allows target to breathe in a liquid. |
| Dowse Water Plexus | Water | Helps locate nearest Water Plexus. |
| Lunar Crescent | Moon | Creates luminous crescent in hand of caster. |
| Monotonic Tintinitis | Moon | Creates continuous annoying sound about as loud as a phone ring. |
| Lunar Veil | Moon | Creates 3-dimensional, immovable illusion. |
| Dowse Moon Plexus | Moon | Helps locate nearest Moon Plexus. |
| Spleen | Moon | Dazes target. |
* I would have posted them all but it has to wait until I am less super tired.





