Lower Sorcery
Nephilim FATE no longer requires thresholds rolls. The duration is a scene for all spells. No Lower Sorcery spells cause permanent change to targets or the environment.
Complexity for these spells is low — an environment target number (PvE) or the target’s Conviction, save Pyretic Limb, which can be considered a weapon-based spell. Spells are available to all Nephilim provided they have access to the spell’s Focus: a book, parchment, a scroll, a fortune cookie, or some other physical artifacts. Spells that match the Nephilim’s dominant Ka receive a +1 bonus to Lore when working out complexity to cast, as the Nephilim finds a spell of matching “color” easier to understand than one of a different color.
| Spell Name | Element | Summary |
|---|---|---|
| Pyretic Palm | Fire | Create a small flame. |
| Pyromantic Temper | Fire | Heats a solid about size of a cup of water. |
| Choking Vapor | Fire | Create dense smoke 10m radius. |
| Pyretic Limb | Fire | Transform a limb into a torch. Can be a weapon. |
| Dowse Fire Plexus | Fire | Helps locate nearest Fire Plexus. |
| Aerial Whispers | Air | Makes whispered speech audible. |
| Translucent Veil | Air | Makes transparent 1000 cm3 of an object. |
| Purify Air | Air | Makes air pure and breathable. |
| Dowse Air Plexus | Air | Helps locate nearest Air Plexus. |
| Babel Unbound | Air | Allows target to understand spoken languages |
| Terra Mobile | Earth | Makes solid 1000 cm3 of any gas, fluid or plasma. |
| Caduceus Press | Earth | Heals 1 box of physical stress. |
| Purify Matter | Earth | Purifies solids of bacteria and rot. |
| Dowse Earth Plexus | Earth | Helps locate nearest Earth Plexus. |
| Balance the Humors | Earth | Cures 1 illness in a human target. |
| Seething Aqua | Water | Boils and purifies a cup of liquid. |
| Liquifaction | Water | Makes liquid any solid size of a cup. |
| Mobile Aqua | Water | Flows 1000cm3 liquid uphill. |
| Pelagic Survival | Water | Allows target to breathe in a liquid. |
| Dowse Water Plexus | Water | Helps locate nearest Water Plexus. |
| Lunar Crescent | Moon | Creates luminous crescent in hand of caster. |
| Monotonic Tintinitis | Moon | Creates continuous annoying sound about as loud as a phone ring. |
| Lunar Veil | Moon | Creates 3-dimensional, immovable illusion. |
| Dowse Moon Plexus | Moon | Helps locate nearest Moon Plexus. |
| Spleen | Moon | Dazes target. |